Posts

Escape Plan. Now Laid out for You

Just as I completed (as in 100% trophies gained) Escape Plan on my lovely PS Vita, a patch making the already easy trophy even easier has been released. If before to get most of the stars on each level you had not only to think and act fast, but also to do it in limited amount of gestures, now you are only bound by time. I am extremely disappointed and totally outraged. Originally, I came up with an extremely simple trick to save on gestures - to not let go off of the screen. This way it was possible to have multiple gestures count as one. Easy as that. Probably everyone who gave this game serious time found out about this neat little trick. But no, the developers decided there is a whole bunch of mindless blobs out there who couldn't get their trophy fast enough. Just think about it - the adjustment made is only simplifying the trophy work. It doesn't affect the gameplay overall. I say, next patch should allow to trigger all the achievements on game start up...

Assassin's Creed: So Far and What's Next

Yesterday, got to playing Assassin's Creed Revelations on PC at last. Not only I had this game day one from Steam release, I already manged to buy a second copy and gift it to a friend of mine without even checking it out for myself first. First of all, PC version of AC never felt better. Ubisoft continued the trend (started only in Brotherhood) to include graphical setting that will push the game much further from the looks of the console versions. Not only PC owners get to enjoy higher resolutions, it's possible to have nice looking shadows and a highly detailed crowd, among other nice details both, X360 and PS3 can't even dream of. Revelations runs very smoothly at 30-60 FPS (averaged at 45) at 1920x1080, all settings on maximum, on my severely outdated E8500 with 3GB RAM and GTX 295. Yeah, I'm getting a hell of a ride for what I've spent on my hardware 3-4 years ago. AC: Revelations doesn't stand out from the other games in the series. The setting is di...

Difficulty Curve

After finally acquiring all of the God of War games currently available for PS3, I decided to start my adventure with God of War Collection: Volume II. This disc contains two of the Kratos adventures, Chains of Olympus and Ghost of Sparta, both previously PSP-exclusives, now rendered at high resolution with AA and 60 FPS. Despite being located on disc labeled Volume II, Chains of Olympus is the very start of Kratos epoch. I started the game on the maximum available game difficulty, Spartan Mode (one more difficulty level is unlocked upon game completion), and was having a blast of a time throughout the whole game. I haven't felt like the game is offering any serious challenge at any point of Kratos' short but brutal undertaking to save the world from the wrath of Titan Atlas. I felt like game is cutting some serious slack up to the very end, the final battle, the dance to the death with Persephone, queen of the underworld. After dying for at least ten times in a row and aba...

Red Dead Redemption - How Does It Hook Anyone Up?

The first time I heard about Red Dead Redemption, I got overly excited. I was excited for such a long time, too. I remember the game was already out, and I was visiting London and there were these huge RDD posters plastered all over the Tube. I was still dreaming about playing the game months after its release. I couldn't really afford the game, not for full retail price anyway. Sadly, the game was so damn popular, the price refused to go down. Finally, after already all the DLC for Red Dead was released, I got the game. I couldn't have been more thrilled. I've put the game disc in, launched the game, preparing to dive head first into the adventurous world of wild west. After as short intro, the game greets you with a tutorial of sorts. It can't be skipped. Basically, you are forced to do a whole bunch of really-really mundane stuff. Most of it concerns animals. You do some horse racing, you get about 30 minutes of horse back breaking, then herd cattle (several time...

Deus Ex: Human Revolution. Pacifism Denied

I've just finished Deus Ex: HR on PC. According to Steam statistics, I've played the game for over 60 hours. Even though I did take my sweet time exploring every nook and corner, and hacking everything to be hacked, Steam data is surely wildly inaccurate, as usual. Sadly, Steam client doesn't make any distinction between you actually playing the game and going away from PC for an hour or two (or even a night). There are two infamous achievements to be gained in HR, Pacifist and The Foxiest of Hounds. An enormous amount of people seem to misinterpret the description the game provides for the latter. It clearly states that you have to avoid setting alarms on your playthrough. It couldn't be any more clear than that. Still, a lot of people aiming for the achievement make a great effort to go though all the levels without being noticed or heard at all. Probably developers could be blamed for that, if only a bit. Every enemy can have a state called "alarmed". It...

Uncharted 2. Is It Really That Grand?

Uncharted 2: Among Thieves - what a treat of a game, what a grand adventure! It's packed with explosive Hollywood action and visuals that never stop to amaze. At the moment, I find it hard to think of another game that looks as gorgeous. It's not all action and glitter though, Uncharted 2 features a captivating story and, probably, the most interesting female character in the history of gaming. Nah, I'm not talking of Elena, the main character's unfortunate choice for a love object (the second time around). She looks and sounds very generic and is so dull, I would rather not see her included in Drake's story at all. I was referring to Chloe. Not only this girl has very distinctive looks, she also has the sexiest and most memorable voice I've heard in a while. Not only that, her character is the most realistic of the lead trio. She is neither too good or evil, she is very practical when appraising a situation, unlike Drake and Elena who, way too often, appear a...

The Next BIG Thing. A 2D Adventure That Falls Flat.

The Next BIG Thing stands out among other few point-and-click adventure games that are still being made by being absolutely gorgeous! Namely, this game features full high def 2D art of amazing quality. I've never seen an adventure featuring that amount of detail and crispness in it's art. Oh, and by adventure I don't mean those mindless action games which are labeled "adventure" nowadays, I'm referring to the point-and-click ones, obviously. I couldn't be more excited when I first launched the game and saw all its beauty before my eyes. That excitement couldn't have survived for long though. Despite being a total eye-candy, this sequel to the Hollywood Monsters fails to offer anything else of value. The game starts rather tediously and, to my biggest surprise and disappointment, fails to become even remotely captivating. The story is told unevenly with characters just jumping between the six chapters. There's no fluid connection between those ch...