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Ridiculous! iPhone 6s Plus batter dead at 25%!

Yes, died again. I was holding it in my hands and using it in all sorts of ways (audiobook, photography, messenger) but it's 4 degrees Celsius outside. Died at 25% and refused to turn back on until I plugged it. As soon as I plugged it in, it turned on and showed a healthy 26% of battery charge.

iPhone 6s Plus' battery dead again, less excuse this time around

This is getting overly annoying. Now the iPhone died at 15% with "power saving" mode enabled. This time it's even less excuse as it's spring outside. Estonian spring is not overly warm, but it was certainly above zero Celsius outside. What is funny though, I was doing a Swarm check-in seconds before and Swarm actually gave me a badge for checking with low battery charger. It's very cool that they actually implemented such a thing as checking the battery. Kudos to Foursquare but rays of anger to Apple.

iPhone 6s Plus' battery dying at over 50% of charge... in cold Estonian March

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So, it's the second morning in a row today that my iPhone turned itself off in my hands. The battery was at 54% percent of charge. My assumption is it happened because of the cold, but it was only -3 degrees Celsius outside and the phone has been out of my pocket for about 10 minutes only. I remember how happy I was that my previous phone, that was iPhone 6, turned itself off when I left it lying on a leather chair under the direct summer sunlight. It gave a nice little warning about overheating and turned itself off. That time the temperature was really, really high and it was for the best. But -3 degrees Celsius? Ridiculous! iPhone 6 before turning itself off when overheating

Deadpool . The Coolest Comic Hero of All

I've purchased Deadpool game at last. I've long waited for it to be discounted at Steam and the moment has come. During this week's Activision sale, on 15th of September, 2013, the game was discounted 50% and I snatched it right away. I wanted this game badly for a very long time. Sadly, it was and still remains incredibly expansive on Xbox 360 and I never seen it discounted on Steam before now as well. Originally, after looking though the trailers, I thought about paying the full price of the PC version of the game. But then I saw some mixed reviews and decided to hold my horses. Now I know I was wrong to do so. After playing the game halfway through, I must say that it's not only the funniest games I played in a really long time, it also boast an incredible simple but addictive gameplay and offers a welcome (although not that serious) challenge on maximum level of difficulty. Not only that, Deadpool has become my favorite comic book character. Yes, overshadowing ...

Prince of Persia: The Forgotten Sands. Thoughts upon completion

I've just finished PoP: The Forgotten Sands on PC. I've originally purchased the Xbox 360 version several years ago but never got to play it. The PC version was bought during one of the amazing Steam sales but managed to say off my hard drive for quite some time. Only now, three years after the release, I managed not only to play but also complete the game. It's worth mentioning that completing the game wasn't much of a feat. On "normal" difficulty (maximum available on first playthrough) it took me 5 hours and 40 minutes to reach the end credits. This has to be one of the shortest games I've played recently. There are arcade games and games on mobile platform boasting better length. Nonetheless, I managed to get bored of at least some of the aspects of the game. Namely, combat. The combat in The Forgotten Sands is ridiculously dull and repetitive. This is the first and only PoP game that has a skill development tree. Thanks to that tree, the Prince c...

Escape Plan. Now Laid out for You

Just as I completed (as in 100% trophies gained) Escape Plan on my lovely PS Vita, a patch making the already easy trophy even easier has been released. If before to get most of the stars on each level you had not only to think and act fast, but also to do it in limited amount of gestures, now you are only bound by time. I am extremely disappointed and totally outraged. Originally, I came up with an extremely simple trick to save on gestures - to not let go off of the screen. This way it was possible to have multiple gestures count as one. Easy as that. Probably everyone who gave this game serious time found out about this neat little trick. But no, the developers decided there is a whole bunch of mindless blobs out there who couldn't get their trophy fast enough. Just think about it - the adjustment made is only simplifying the trophy work. It doesn't affect the gameplay overall. I say, next patch should allow to trigger all the achievements on game start up...

Assassin's Creed: So Far and What's Next

Yesterday, got to playing Assassin's Creed Revelations on PC at last. Not only I had this game day one from Steam release, I already manged to buy a second copy and gift it to a friend of mine without even checking it out for myself first. First of all, PC version of AC never felt better. Ubisoft continued the trend (started only in Brotherhood) to include graphical setting that will push the game much further from the looks of the console versions. Not only PC owners get to enjoy higher resolutions, it's possible to have nice looking shadows and a highly detailed crowd, among other nice details both, X360 and PS3 can't even dream of. Revelations runs very smoothly at 30-60 FPS (averaged at 45) at 1920x1080, all settings on maximum, on my severely outdated E8500 with 3GB RAM and GTX 295. Yeah, I'm getting a hell of a ride for what I've spent on my hardware 3-4 years ago. AC: Revelations doesn't stand out from the other games in the series. The setting is di...